


Every opponent hit will generate 2 extra Elemental Particles. Unleashes a Thunder Orb that deals AoE Electro DMG. Increases active character's resistance to interruption and decreases the DMG characters take by 50% for 12s. Restores 4,000 HP to all current party members and regenerates 800 HP and 20 Stamina every second for the next 5s. Only one Strixwind Spirit can exist at a time. When the Strixwind Spirit is destroyed or its duration ends, it will explode and unleash a shockwave that deals AoE Anemo DMG and launches opponents. The spirit will remain on the field for 6s. Summons a Strixwind Spirit that will continuously pull surrounding opponents. Only one Snowstorm Spirit can exist at a time. Opponents attacked by the Snowstorm Spirit will have their physical and all Elemental RES decreased by 20% for 10s. The spirit will remain on the field for 8s. Summons a Snowstorm Spirit that will continuously attack surrounding opponents, dealing one instance of AoE Cryo DMG every 2s. If the only nearby opponent is one of a larger size, the Streamsurge Spirit will not release a Mist Bubble when it explodes. Only one Streamsurge Spirit can exist at a time. Imprisoned opponents receive 70% less healing for 10s. When the Streamsurge Spirit is destroyed or its duration ends, it will explode and unleash a shockwave that deals AoE Hydro DMG before releasing Mist Bubbles to imprison 3 surrounding opponents. Summons a Streamsurge Spirit that will continuously attack surrounding opponents, dealing one instance of AoE Hydro DMG every 2s. Only one Wind Barrier can exist at any one time. While within this barrier, the active character gains a great amount of extra jump height, 10% bonus ATK SPD and 10% bonus Movement SPD. Only one Lightning Barrier can exist at any one time.Ĭreates a Wind Barrier. Additionally, all party members will regenerate 4 Energy every 3s. Within it, your active character has 10% decreased CD for their Elemental Skills and Elemental Bursts. Only one Flame Barrier can exist at any one time.Ĭreates a Lightning Barrier. When you are within the barrier, your active character deals 60% increased DMG and takes 20% increased DMG.
